Tuesday 21 August 2012

Studio Focus Four Overview


SPECIALIST FOCUS  2 pyramids between 2 floors
SEMPER  stonecutting/ mound
DIGITAL PROCESS  archicad bim/ documentation bimx
ANALOGUE PROCESS  sandcastles/ climbing/ concrete making
DIGITAL MACHINERY  cnc router
PERFORMANCE TEST  support of avatar/ readability

Experience is pre-determined by your state of mind.

"As he stepped down from the pedestrian exit, he noticed that a nearby parking lot had been used as a municipal dump. Old tyre, industrial waste and abandoned domestic appliances lay about in a rusty moraine. Rising from its centre was a pyramid of television sets some sixty feet highconstructed with considerable care and an advanced sense of geometry...Little more than half a mile away, in a plaza between two office buildings, Halloway found a second pyramid. From a distance it resembled a funeral pyre of metal scrap built from hundred of typewriters, telex machines and duplicators taken from offices around the plaza, a monument to the generations of clerks and typists who had worked there."

The above phrase introduces us to the conceptual idea of what we as a group are dedicated to explore and resemble with two 'pyramids'. Stairs in real life mostly only deal with transportation between one floor to the next. Architects may coat a style onto it and fashionise the overall aesthetic of it but they hardly develop the actual form of it as they must meet the realistic functional form for generally due to safety. Therefore, we must escape from this limitation and stretch our minds on the possibilities of stairs and focus on the quality of human experience and interaction largely and put aside the realistic functionality of it. 

Stairs act as a 'joint',creating fluidty between two panels. Each panel may not be always the same in its atmospheric quality. Thus, the transition from one panel to the another is created  via the elements of the stairs. We wanted the stairs to be more than just 'stairs'. Something 'monument'-like which gives architectural expression is needed which can give something more to the overall hotel design. Focus on form and the sculptural compositions of vectors, lines, surfaces and meshes.

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